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Towie

Towie was originated by J. Leonard Replogle as a variation of bridge. It may be played by any number of players, but is most acceptable as a game for three because only three take an active part in each deal.
Four hands of thirteen cards each are dealt in the usual way; the one to the quarter opposite the dealer is the dummy hand to be bid for. After dealing, the dealer chooses (without looking at them) six cards from the dummy hand, and faces them.

The players, beginning with the dealer, bid as in the parent game, but part scores are not reckoned and if the bidding ends without a game or higher contract being reached, there is a goulash deal, with further goulashes if necessary. *

When the bidding ends the player on the left of the declarer makes the opening lead. The dummy hand becomes the property of the declarer who sorts it, exposes it on the table, and plays it against the other two players in partnership, as in the parent game.
The scoring is the same as in bridge with the following differences:

  1. In No-Trump contracts the trick score is 35 points a trick.
  2. For winning a first game the declarer scores a bonus of 500 points and becomes vulnerable. For winning a second game-and with it the rubber- a player scores 1,000 points.
  3. The declarer who makes a doubles or redoubled contract scores a bonus of 50 points if not vulnerable, and 100 points if vulnerable.
  4. For undoubled overtricks the declarer scores 50 points each. If doubled or redoubled he scores for them as in the parent game.
  5. The penalties for undertricks are:

Not Vulnerable  
Undoubled : 50 points per trick
  100 points for the first and second tricks
  200 points for the third and fourth tricks
  400 points for the fifth and subsequent tricks
Vulnerable  
Undoubled  : 100 points for the first trick
  200 points for the second and subsequent tricks
   
Doubled 200 points for the first trick
  400 points for the second and subsequent tricks

If the contract is redoubled the scored for doubled contracts are multiplied by two.

*For a goulash deal the players sort their cards into suits (the dealer sorts the dummy hand) and the hands are placed face downwards in a pile, one on top to the other, in front of the dealer. The cards are cut without being shuffled, and the same dealer deals the cards in bundles of five-five-three.

If there are more than three players participating in the game the inactive players are opponents of the declarer. They take no part in the bidding or play, but participate in the scoring, losing when the declarer makes his contract, and scoring the undertrick penalties when the declarer’s contract is defeated.
At the end of a deal the declarer, whether he has won or lost his contract, retires from the table and his place is taken by one of the waiting players. The inactive players come into the game each in his turn, replacing the declarer of the previous deal. No vulnerable player, however, may re-enter the game if a non-vulnerable player is waiting to play.
The game ends when one player has won two deals.

The dummy hand after the face-down cards have been exposed.

Large penalties are not uncommon in towie because a player has no partner during the auction period and cannot do more than bid on the strength of his own hand, the six cards that he sees in dummy, and the seven cards that he expects to find there. Over-bidding is frequent, but risks must be taken, and the game is not for the chicken-hearted or cautious bidder.

The play of the defence offers scope for skill, but, on the whole, the main object of a player must be to play the dummy, particularly when five are in the game.

South and East were vulnerable, and South dealt. He bid a cautious one Spade, and, after a pass by West, East bid Three No-Trumps. South lacked the courage to bid Four Spades, and East, with dummy’s cards opposite him, had an easy ride for his contract.